Once your cards are on the table and the ink is dry (the turn after you play it), you can send your characters on a quest for Lore
Terra starts the game enslaved by the Gestahlian Empire, controlled with a slave crown so the Empire could make use of her powerful magic skills
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Especially when combined with more of Rise of the Floodborns best amethyst cards, which provide lore and other benefits when removed from play - using Arthur, Wizard's Apprentice as a cheap way of bouncing them between your hand and the table, activating effects as you go, is sure to sit at the heart of many purple decks